Quick Start
This guide gets fake players online in a few minutes. It assumes you finished Installation and can run /asteroid.
Step 1: Generate profiles
A profile is a fake identity: a username plus a skin. Asteroid needs a pool of profiles before it can spawn anyone. Run this in game to generate 100:
/asteroid profiles generate 100Asteroid pulls usernames and skins from over 100 built-in sources automatically, so you do not need to configure anything. Generate as many as you like. A good rule of thumb is a few times more profiles than your maximum fake player count.
Step 2: Set your limits
Open plugins/Asteroid/config.yml and look at the spoofing section:
spoofing:
multiplier: 1.2
min: 2
max: 5.0minis the lowest number of fake players that should always be online.maxis the hard cap that will never be exceeded.multiplierdecides the target based on real players. See Spoofing Limits for the exact math.
For a first test, the defaults are fine.
Step 3: Turn spoofing on
Fake players spawn only while spoofing is enabled. Toggle it in game:
Within a few seconds you should see fake players joining. Check your tab list and player count.
Step 4: Reload after config changes
Whenever you edit config.yml, apply it without a full restart:
Some settings need a full restart instead. Those are marked where they appear.
What now
You have working fake players. From here you can make them do things on join, control where they spawn, let them chat with AI, or sync them across a network. Each of those has its own page in this documentation.