Usage
So what exactly are Extensions, and what makes them so special?
Understanding AsteroidAPI Extensions
Two Ways to Extend AsteroidAPI
1. External Plugins (API-Based)
Works like regular Bukkit plugins in your
plugins
folderAccess to all AsteroidAPI features:
Movement control
Player behavior
Block interactions
Server performance management
And more
Easy to integrate with existing plugins
Perfect for most use cases
2. Internal Extensions
Loaded directly into Asteroid through the
Extensions
folderRuns inside Asteroid's core systems
Can modify core behaviors like:
Fake player spawning process
Packet handling
Tick system modifications
More powerful but requires careful implementation
When to Use Each Type
Use External Plugins when:
You want to control fake players from your plugin
You need to integrate with other plugins
You're making general server features
Use Internal Extensions when:
You need to modify how fake players work at a core level
You want to add custom behaviors that run directly in Asteroid
You need to handle packets or modify spawn behavior
Getting Started
Check our documentation for examples and guides on both types of extensions. Start with external plugins if you're new to AsteroidAPI - they're easier to work with and cover most common needs.
Need help choosing? Just ask in our Discord server!
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