Asteroid Proxy
Last updated
Last updated
If you are using BungeeCord/Velocity, you can now synchronize fake players across your network without requiring Redis. This new feature allows fake players to function both as server-specific entities and as ProxiedPlayer
entities, ensuring they're counted in metrics like %bungee_total%
and %online_players%
.
IMPORTANT: When using Velocity, you must place both the Asteroid plugin AND AsteroidLibs on your proxy server. Additionally, configure your credentials in the proxy's Asteroid configuration file.
For other server types, you only need to install the AsteroidLibs on the main server. Here is a link to it:
To enable this functionality, use the following configuration:
enabled
: Set to true
to enable proxy functionality
server_name
: This MUST match exactly the server name as configured in your proxy (formerly called local_name
)
storage
: Database type for synchronizing fake players across the network. Options are: redis
, lettuce
, or mysql
redis -> uri
: Connection details for Redis in URI format
For the proxy synchronization to work properly, you must set up either a MySQL database or Redis. This allows the plugin to inject and track fake players across your entire network.